This is work in progress update of the project I am currently working on to test and record differences between UE4 and UE5.
Concept art: Japanese Shrine Lit Up by Laterns in a Cold, Snowy Night by Surendra Rajawat (https://www.artstation.com/rajawat)
I have recreated this environment in Unreal Engine 4 so I can test the export to UE5 and compare with the same environment but this time built in snow as per the original concept art. I am using this project as a self exploration of multiple Unreal Engine changes.
- How does the scene behave when bringing it into UE5
- Changing imported meshes into Nanite for a better FPS
- Changing in light with Lumen/ HDRI backdrop
- How behave imported Landscape libraries
- Transfer elements as cameras...
These are just some examples
I will be updating this post very soon