Monica Garcia Torija
Monica Garcia Torija
Lead CG Generalist & VFX Virtual Production
London, United Kingdom

Architect, Senior Visual Artist and 3D Developer. I make all kind of CGI, film vfx, advertising, game design, architectural applications, AR, VR, according to the needs of the different sectors. My skills span from matte painting, gameplay, photography and lighting, to high/low poly modeling, texturing, shading and scene composition.

| From script to screen |

Having worked across various industries, my diverse skill set as a content creation generalist enables me to oversee projects from conception to completion, ensuring a cohesive vision and exceptional quality.

I began my career as an architect, building a strong foundation in design principles and developing a keen eye for detail. However, I always felt drawn to more creative ways of telling visual stories, which led me to transition into the role of Lead CGI Artist for architectural firms in London.

That step ultimately opened the door to my dream career: working in VFX for films. Here it’s where my passion for creating immersive cinematic experiences and my creative vision come together, blending my architectural background with the magic of filmmaking.

With more than 9 years of experience working I´ve had the opportunity to grow as an artist by collaborating with amazing talented artist and developers in the industry.

Always looking to make a step forward.

Skills

CompositingMatte PaintingEnvironment DesignRenderingLightingColour TheoryStorytelling3D ModelingTexturingPBR Texturing3D VisualizationArchitectural DesignInterior DesignGame DesignUI DesignGame ArtLow-poly ModelingHigh-poly ModelingColor GradingPhoto-manipulationHDRIsCollaborationTime ManagementAbility to Construct BelievableVisual EffectsVFX SupervisionVisual StorytellingQuick LearnerProactiveResponsiblePatienceVFX ProductionPresentation skillsAdaptableArtistic VisionThinking CriticallyCritical Eye for detailsSolution-OrientedStrong communicatorCGI EnvironemntCohesive-visionArt Direction

Software proficiency

Photoshop
Photoshop
3ds Max
3ds Max
Unreal Engine
Unreal Engine
Nuke
Nuke
V-Ray
V-Ray
Premiere
Premiere
After Effects
After Effects
Illustrator
Illustrator
Unity
Unity
Quixel Suite
Quixel Suite
AutoCAD
AutoCAD
Revit
Revit
Quixel Megascans
Quixel Megascans
Substance 3D Painter
Substance 3D Painter
xNormal
xNormal
ZBrush
ZBrush
DaVinci Resolve
DaVinci Resolve

Productions

    • Movie
      HERE
    • Year
      2024
    • Role
      Virtual Art Department: Content Creation Generalist
    • Company
      Dimension | DNEG 360
    • TV Production
      Those About to Die
    • Year
      2024
    • Role
      Virtual Art Department: Content Creation Generalist
    • Company
      Dimension | DNEG 360
    • TV Production
      Avatar: The Last Airbender
    • Year
      2024
    • Role
      Virtual Production Art Department: Content Creation Generalist
    • Company
      Dimension | DNEG 360
    • TV Production
      Time Bandits
    • Year
      2024
    • Role
      Virtual Art Department : Content Creation Generalist
    • Company
      Dimension | DNEG 360
    • Commercial / Advertisement
      Quiddiya City - F1 Race Track : Racing Elevated
    • Year
      2024
    • Role
      Virtual Art Department (Content Creation Generalist)
    • Company
      Dimension
    • Music Video
      Ellie Goulding - Like A Saviour
    • Year
      2024
    • Role
      Virtual Art Department (Content Creation Generalist)
    • Company
      Dimension | DNEG 360
    • Video Game
      Song of Horror
    • Year
      2020
    • Role
      3D design & Modelling
    • Company
      Protocol Games
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